
Welcome to Wyvern
Wyvern is an Unreal Engine platform that unifies real‑time virtual production, augmented reality (AR), and broadcast graphics in a single, operator‑friendly interface. Designed for live environments—from compact green‑screen studios to large‑scale LED XR stages—Wyvern keeps physical cameras and virtual worlds perfectly in sync, frame‑accurate, and ready for air.
Why Wyvern?
- All‑in‑one workflow – Build virtual sets, AR graphics, data‑driven overlays, and full XR scenes without leaving the Wyvern editor.
- Unreal Engine power – Leverage the latest UE rendering features (Nanite, Lumen, nDisplay, DLSS 4, and beyond) for next-gen photoreal visuals.
- Template‑based design – Re‑use, adapt, and automate graphics packages through a robust and flexible template system.
- Multi‑channel output – Drive video walls, keyed green‑screen composites, in‑studio AR, and overlay graphics simultaneously with seamless sync.
- Advanced camera tracking integration – Native support for Mo‑Sys, Stype, Ncam, and other industry‑leading tracking solutions.
- Live switching built-in – A powerful multi‑camera software switcher allows a single operator to cut and mix live feeds directly inside Wyvern.
- Modular & scalable architecture – Expand easily with input modules (data feeds, DMX, OSC) and output nodes (SDI, NDI) as your production scales.
Next Steps
Continue with Quick Start to set up your system in no time.